When schools have clearly defined "good" and "bad" teachers, more harm is done than good. Joshua Ray, NBCT, has ideas for how to combat this issue and make sure all teachers and students benefit. "Great teaching is not an individual accomplishment, but a collective experience that every teacher and student deserves," Ray writes in this blog…
Some US English teachers are gathering on social media to examine racial and cultural biases and encourage each other to use more diverse texts in the classroom. The #DisruptTexts movement, created by four teachers of color, seeks to encourage teachers to consider whether the texts they use are reflective of their students' racial and ethnic…
There are six leadership pillars that help principals support teachers and encourage the development of positive school cultures, according to Evan Robb, a middle-school principal in Virginia. In this article, Robb shares how to use six pillars -- including vision, trust and relationships -- to help build success among students and staff.
As Prince George’s County Public Schools’ David Brown looks for opportunities to improve achievement, he’s holding teachers accountable while relying on them as "content leaders."
Missouri State University's Preschool for the Deaf and Hard of Hearing draws families from many miles away in part because it focuses intensely on early literacy for children with hearing impairments. Teachers use kinetic learning and visual aids to help students ages 3 to 5 adapt to the classroom environment, use assistive devices, and develop…
The idea behind project-based learning is that students can apply academic concepts to real-world problems. But more traditional styles of instruction — like math and literacy — still happen at the Portfolio School.
Schools in Finland start teaching the foundations of coding to students in early grades using decidedly low-tech methods, writes Derek Newton, who visited schools for Helsinki Education Week. Young students in Finnish schools learn about coding and the skills that are key to it - such as problem-solving, iteration and sequencing - through tactile games…